FuturisticExperimentalSystems-first

I build systems that live in the real world.

I'm Kevin Coorens — a developer and system builder focused on technology that doesn't stop at the screen. I design and build full-stack systems where software, hardware, data and automation come together.

Systems over features

A lot of software looks good in isolation. Very little survives contact with the real world. I build for drift, breakage, incomplete data and human behavior. Because that's where products either become durable or die.

From hardware to dashboards

I work across layers — sensors and devices, integrations and automations, backend systems and APIs, dashboards and interfaces. In real-world systems, full-stack isn't a luxury — it's the difference between a prototype and a product.

Portrait of Kevin Coorens

What I'm working on now

I'm currently building a young startup focused on smart homes and dedicated hardware. Details are intentionally limited for now but the direction is clear: reliability, clarity and long-term usability over gimmicks.

Experimentation is not a phase — it's the method.

I prototype ideas, test assumptions, break things on purpose and refine until patterns emerge. Some experiments become products. Others become lessons. Both matter.

Belief: Nothing cannot be done. Quote: “If you can dream it, you can do it.”

Want the deeper version? Read my principles →

Who I am

I'm at my best when I'm building — not just code, but systems you can see, touch and experience. I love engineering that feels calm and coherent on the surface, even when it's complex underneath.

I'm also a tinkerer at heart: I like opening devices, understanding how they work, and making them better. That mindset makes me a more careful developer — because reality always has edge cases.

What I love (and why it matters)

  • Engineering & system design — making complexity feel calm
  • 3D printing & DIY hardware — rapid prototyping, real constraints
  • Theater & events — timing, coordination, recovery under pressure
  • Theme parks — engineered experiences where every detail tells a story

All of this feeds back into how I build software: clearer systems, better reliability, and more intentional user experience.